-Wargaming is giving Ukraine their own localization。 The Ukranian player base has exponentially grown to 6 million。
WG将发布乌x克x兰语的版本。乌x克x兰玩家的数量激增到了600万。
-There will be a Panzer 58 marathon for the RU server
俄服会有拿Pz.58的马拉松活动。
-Most of the Czechoslovakian tank descriptions are fixed, however the T54E1 was refused。
修正了大多数捷克斯洛伐克车的历史介绍,但拒绝修改T54E1的介绍。
-On the Secret Santa: There is a small issue with the notifications system in game when you receive the goods。 This only affects the notification, and not the gift。 It will be fixed。
在外服秘密圣诞老人的活动中,当你拿到礼物时,游戏里的通知系统有个小问题,但这不影响到礼物本身,这会修复的。
(英语君注:稍微说一下 这个活动就是 你可以买一刀的小礼包(最多一次性25个) 然后会送给WOT里随机的一个人 你也同时获得同等数量礼包的礼品)
-The Dev team is aware of the “premature fireworks” and other strange visual bugs, they will be fixing it:
开发者知道有“过早出现的焰火”和其他一些奇怪的视觉bug,会修复的。
-There is a bug where the ground texture becomes attached to the tanks, the Dev team just started looking into it:
Note: The player who reported it had his graphic settings set to minimum but this morning I had the same bug and I run on high。
有个bug,地表的纹理跑到坦克上去了,开发者刚开始调查这问题。
(RG:报告这个bug的玩家说他是最低画质,但今天早上我也遇到同样问题了。)(译注:RG的意思是说她不是最低画质,也遇到这问题,也就是说这bug和是否低画质无关。)
-Incorrect display of post-mortem nicknames and problems with switching between tanks in post-mortem modes is a bug, a feature or caused by mods? Storm: A bug。
问:被击毁的ID显示错误,以及被击毁后在队友坦克视角间切换时的问题,这是插件的锅,还是bug?
答(storm):bug
-The changes on the KV-3 turret are according to WG historically correct。
对KV-3炮塔的修改是为了符合历史。
-The T26E4 Super Pershing hatch with the mounted gun lost its collision model, bug or intentional? Storm: “Intentional”
问:超潘上装有机枪的那个舱盖没有碰撞模型,这是bug还是故意这样设定的?
答(Storm):故意的。
外观:
碰撞模型:
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